Get Wild

For the Adventurous Journey section, you’ll need a sense of adventure and discovery as you go on a team journey, expedition or exploration. You’ll have the opportunity to learn more about the environment, as well as develop self-confidence, teamwork and optimize your health. It is a tough challenge and you might be taken out of your comfort zone for a bit, but you will be safe with suitable training and supervision, and you won’t regret it. 

Example ideas:

  • Here is a list of ideas that you could do for your Adventurous journey, expedition or exploration, or use as a starting point to create a program
  • Exploring the natural world: glaciations, erosions, geology, coastal studies, river valleys, plant studies, bird studies or animal studies, insect studies
  • Exploring historic land use: prehistoric man, historical periods
  • Investigating the survival or extinction of language
  • Exploring human impact: visitor pressure in national parks, pollution monitoring
  • Carrying out health surveys or health education in remote areas 
  • Complete a demanding journey by foot, cycle or canoe/kayak
  • Investigating group dynamics in challenging conditions
  • Kayaking the entire navigable stretch of a river
  • Dogsledding, snowshoeing or winter camping
  • Extensive sail across an ocean
  • Climbing an Alpine, Himalayan or other high mountainous peak
  • Cycling from one end of a country to another or from coast to coast


​Please note:

The Adventurous Journey is all about getting out and going on an expedition or exploration in an unfamiliar and challenging environment with a clear purpose. More than any other section of the Duke of Ed, the Adventurous Journey is about team work and social connection with both the team members who will undertake the journey, and also the volunteers who instruct, supervise and assess the journey.

At the heart of the Adventurous Journey is the opportunity for you to engage in activities that require determination, physical effort, perseverance, problem solving and cooperation. It is hoped that when undertaking this section of the Duke of Ed, you will be rewarded with a unique, challenging and memorable experience.


Things to know: 

  • All journeys should involve travel by personal effort without motorized assistance. In order to get to the departure point or from the completion point, motorized transport may be used. Your Adventurous Journey starts after you leave the motorized transportation. 
  • There are two types of journeys:

  1. Explorations (A purpose with a journey)

    An Exploration is a purpose with a journey. In an exploration, the primary focus is to observe and collect information relevant to the purpose. Participants may make use of a base camp, and their purpose involves some aspect of the natural environment (e.g. flora, fauna, landforms), or is historic in nature. In an exploration, at least one third of the minimum hours of planned effort should be spent on journeying. The remainder of the time is to be spent on the approved investigation or special activity. An Exploration must involve pre-journey research or study into the topic, an on-site study during the journey, and a report on the findings contained in the log.
  2. Expeditions (A journey with a purpose)

    An Expedition is a journey with a purpose. In an expedition, the primary focus is journeying, where participants stay at a different campsite each night. If obtaining different campsites proves to be impossible, participants may use a base camp. This journey may have one of many purposes. For Expeditions, the required hours of planned activity are to be spent on journeying, navigating and route finding, and on tasks related to the purpose of the Expedition
  • All Explorations and Expeditions, must have a clearly defined and preconceived purpose which may vary from the successful completion of a demanding journey to the satisfactory conclusion of a practical investigation.
  • The duration of the journey, and the required hours to be spent on planned activity, will depend on the level of the Award you are working on. Refer to the chart below to see the days/nights you will need to spend out for your Award section.

Practice Journey Duration
  Qualifying Journey Duration 
1 full day and 1 night
2 days, 1 night 
  At least 1 full day and 1 night    3 days, 2 nights
  Gold   At least 1 full day and 1 night    ​4 days, 3 nights
  • Other Adventurous Journeys, which may be described as expeditionary or exploratory, may be allowed provided that prior approval has been obtained from an Award office.

Click here for the 13 Requirements of the Adventurous Journey


Who are the Adventurous Journey Assessor & Adventurous Journey Supervisor?

All journeys must be supervised by a suitably qualified and/or experienced Adventurous Journey Supervisor. The Adventurous Journey Supervisor is responsible for the group’s safety while on the journey, needs to be familiar with the Award and must be satisfied that all group members are properly trained and equipped to undertake any journey.

The group will also be trained by suitable instructors, for instance for First Aid and navigation.

The Adventurous Journey Assessor usually assesses the group during their Qualifying Journey.


13 Requirements of the Adventurous Journey | Adventurous Journey 12 Step Process | Adventurous Journey Report How-to Guide


Silver Adventurous Journey video report by Jaden, Bronze & Silver Achiever, Gold Participant

See more participant quotes and videos here

Adventurous Journey Report

Aside from setting up and completing your Adventurous Journey in the Online Record Book, you must also prepare and upload an Adventurous Journey Report.

Your Adventurous Journey Report does not have to be formal; it is simply your way of telling us what you did on the trip, how you prepared for it, and what kind of experiences you had. This is not a school test or assignment, we are not marking for grammar, and there is no way you can fail! As long as it includes the information ​required, it can be on our template, a slideshow, Prezi, video, blog, photobook, audio recording… the sky is the limit! Just talk to us and tell us about your adventures - we are genuinely interested!

All the Journey Report requirements are on our Journey Report How-to Guide

For ​those who would like extra structure in writing the report, the guide also has a template you can use to make notes while on your Journey or fill and upload as your Journey Report. 

Remember, if you are completing an Exploration, your report will include a summary of your pre-trip research and your findings from your trip.



Ready to plan your trip?

Award participants should take an active role in planning their Adventurous Journey. You can find great resources at BCParks and the Yukon Parks Branch.

Adventure-based companies also offer trips which may be counted towards your Adventurous Journey. The Award office does not accept any liability for your participation with any of these trips.

It is each participant’s responsibility to ensure that their trip meets the Journey requirements.

If you aren’t sure if a trip will meet the Award requirements, please send us your itinerary and we will let you know if you are on the right track! We are here to help!